Month: August 2014
Hi everyone! I’m back with another simple mod. I love the rocking chairs in The Sims 3, they are so cute! Well, until you go into Live Mode and Sims are suddenly dropping everything to use it ALL. THE. DARN. TIME! I’ve fixed it! Sims won’t use it by themselves now, but you can make them use it if you wish.
I’ve been tinkering away some more at the eating mechanics of Sims and picked a few little details I spotted after I made my previous More Realistic Dining mod. The changes aren’t anything drastic, I’ve combined those two files into a single file with another two mods that alter hunger.
Here is a breakdown of what the mod is doing. The first two are untouched from my previous version. I’ve just simply combined it with another two mods to do with eating.
Meals will give 100 points (EA Default 200)
Snacks will give 50 points (EA Default 122)
Drinks will give 25 points (EA Default 122)
10 dishes made per serving instead of the default 8.
Sims will take 30 bites of food before it has gone instead of the default 15.
Sims will sit and talk for up to 60 in-game minutes after eating (if sitting with others) instead of the default 40 mintues.
When Sims lick clean their plate they will now only get 10 hunger points and not 200 (which fills the bar). It still advertises to Slob and Werewolf Sims that licking clean the plate will give them a full hunger bar though so they still act as they should. They just won’t get the full satisfaction from it.
If you have installed my previous More Realistic Dining mod and wish to use this one, delete the two files created in by that mod and plop this one down.
Hi everyone!! Those who have read THIS POST and THIS POST will know that I’ve recently been trying to set up a successful home bakery. Well, I thought that I would give you all a bit of an update on how things are going!
Michael was successfully able to woo Hailey and she agreed to move in with him! I also decided to put her to work in his bakery. As Michael has been building up his Cooking and Gardening skills I thought it would be best to have him focus on the baking of the goods and the produce he uses to make said goods. Hailey moving in with him really allowed the bakery to grow a bit. We closed the shop for the day and had the two of them working as a team to cook a good number of dishes and restock the shelves. This has made things a lot easier on them.
With a good supply of food on hand it was time to test the shop and the set up going on. Things are going well I’m happy to say! Hailey will happily serve the customers and restock the shelves while Michael works out back to cook up dishes as customers take them off the shelves. The also make pretty good money too now. The loans of about $20,000 have been brought down to just over £11,000 and they have now purchased a SwiftGro Gardening Station to help keep maintenance of the greenhouse as low as possible.
I’m thinking that the next step for these two are to get married and have children to help out with the business. Michael is nearing Adulthood and Hailey is already there. I’d also like to further expand upon this bakery to include a bit of an eat-in restaurant with the It’s Business Time Industrial Oven to sell food that people can eat within the bakery. But that will be much further down the line I think.
Hey everyone! After what’s been happening with Michael Farron I thought I’d give you an update since the last one!
I decided that Michael and Maya needed to get out of the house for a bit and it was the last day of the Winter Festival in Appaloosa Plains, so I took them there. While there Michael me a lovely Sim named Hailey Shepherd who just happened to be single. The two started chatting and were getting on well until Hailey had to leave. Michael and Maya also returned home. The next day after Michale closed shop he was sat eating his dinner and I felt sorry for him because of how lonely he is in the house. As if by chance Hailey stopped by a few minutes later (I didn’t even invite her!).
While there the two really developed their relationship. She even produced a lovely bunch of flowers for Michael and picked up the trash can after a mean raccoon knocked it over! It seems like a match made in heaven! Shop wise? Things are going well, although an unexpected house fire meant we only had a single sale one day.
It’s now Love Day and I’m going to have Michael invite Hailey out to the Spring Festival for some fun and romance! Let’s hope things improve for this little guy soon 😀 I’ll keep you updated on this 😀
Hi everybody! I thought I’d discuss what I’ve been getting up to in my game lately. I recently started a new family to test out some of my mods and I’ve become quite attached to them already! I’m playing with a single Sim, Michael Farron, and his pet dog, Maya. I moved them into Appaloosa Plains and into some hideous looking pre-made house. It came with a garage and a rather large garden.
I wanted him to start up his own business selling jars of Jam and preserves, so I got to work right away on his little garden. As time went on he ran out of money (having to buy food and pay bills is expensive when you don’t work!) so I had him take out a loan to kit out the garage a bit into a shop.
I used modded Bakery Shelves to start selling the jam and preserves with the help of the Savvier Sellers Collection but encountered a problem with the jars being restocked! They were broken!! Having spent so much time and money setting things up I hit a dilemma: do I give up with this dream business or do I think of other things to sell? Not being one to give up right away I checked my garden to see what produce was available to harvest and what stock I had left in the fridge. I was in luck, some plants had produced fruit that morning and we had some fruit left over in the fridge. The only problem was money. We had none and the repowoman had already been the previous day!
It was time to go back to the bank and get a further loan. This one didn’t need to be so high, just enough to get the Bakers Station and a chicken coop. So we got those and got to work on producing the goods to sell! We haven’t made much yet, but it’s still early days. I have upgraded the shop so it’s no longer a garage but now an actual shop front! Hopefully we will be able to meet someone who can help us run our business and start a family! 😀
Hi everybody!! I get a lot of people asking me if I would be happy for them to use something I’ve made for their channels and stuff. Anything that I put out, whether it be creations from My Studio or the Mods that I’ve started to make are there for everyone to use and enjoy. I’m happy for people to make videos of my stuff, use the stuff in their own games or however they want to use them.
They’re there for everyone to enjoy and that’s what matters most to me is that you all enjoy them. All that I ask is that you don’t claim the content as your own or upload them elsewhere (especially pay sites! That’s a big no from me!). Other than that, go nuts! Have fun with it! 😀
Hey guys! I’m back with another mod! This one is for the Repair Technician that you can hire over the phone to repair broken things in your Sims house. I was playing the game (when don’t I?!) and my Sim broke the toilet during his morning poop. It usually costs $50 to call a Repair Technician which is nothing.
I changed it so that it is much more expensive to hire the Repair Technician because it feels a bit too cheaty to just phone the technician and not develop your Sims’ Handiness Skill. This should now add a bit of an extra incentive to develop your skills now 😀
Repair Technician now costs $500 to call out instead of $50.
Hello everyone! I’m back with another mod! This one is to make the tickets purchased from the Barrier to Entry System more expensive for Sims to purchase. You WILL need that item for this mod to work.
In my game I like to have different items or areas broken up by the colour of the ticket but thought that $10 to use these areas was far too cheap. I will often use this in gyms and art galleries or to create a more ‘exclusive’ area within community lots. The price of the ticket should reflect these areas. So, here are the changed values!
Blue Ticket: $150
Red Ticket: $100
Green Ticket: $50
Yellow Ticket: $20
I also reduced the length of time that a ticket is active for to 12 in-game hours.
Hello everyone! When I first made my More Realistic Dining mod I became curious to see what else I could do. I was sat playing with a Sim and he was at the Winter Festival and I wanted him to go skating. The only problem was the rink was full. So I looked around the files to see if I could change things and I could! These changes should effect both the Roller Blading and Ice Skating rink 🙂
Here are the changes that I made to the rinks:
Up to 8 Sims can skate at once.
12 Sims can skate on the outer circle
6 Sims can skate on the inner circle.
The Zip file has two files in it, one for the large and one for the small rinks. Just plop them both into your Mods>Packages folder and that’s you. Enjoy 😀
While playing tonight with one of my new families I realised that the pet food doesn’t last long. You have to fill it several times a day! This annoyed me. So I changed it!
I have doubled the amount of food that is available for pets to eat from the bowls. Now, those that know me will know that I don’t like things to be too easy when it comes to my Sims and their money, so I also doubled the cost to fill it. It will now cost $20 to fill the bowl.